Mechwarrior 5 lbx 10. -LBX-10/SLD platform (mainly the Annihilator and not much else) So, having melee be another option would have been really nice. Mechwarrior 5 lbx 10

 
-LBX-10/SLD platform (mainly the Annihilator and not much else) So, having melee be another option would have been really niceMechwarrior 5 lbx 10  Image: Piranha Games

Good for searching for crits, though not great at punching through armor. Or is it just me? I know the slugs are only 13 compared to the 16. The 'real' Annie mounts four MPLas and four LBX10s, which is a withering amount of firepower. not accounting for equipment levels, all single-slug autocannons of all sizes round out to roughly 400 damage-per-tonneOP Heavy Versions of nearly every weapon type. I also tried giving the AI a hero Mauler with twin tier 5 LRM-20s (w/Artemis), and the results weren't great. 500 damage per minute. In industrial hubs- marked as a "rare" item, usually as a Tier 3 in lower Rep level areas and Tier 4-5 in higher Rep level areas. -LBX-10/SLD platform (mainly the Annihilator and not much else) So, having melee be another option would have been really nice. MechWarrior 5: Mercenaries. Mechwarrior 5: Clans Steam page is up: Elaborate Clan Smoke Jaguar mission campaign, 5 player co-op, new Clan mechlab, Clan mechs, and more. Mods are running speed increase, (atlas-bh can run at 70!!!) Laser recharge time and laser range. This Mech (and its other variant, the -5T) has a unique, permanently-fixed. I also up the armor on every mech (except legs) & move more of it to the front. Except for the lbx 10 where a bf isn’t available. Am I missing something? 12 UAC is better but weighs a bit more. I mean the LBX solid that fires a slug. Members Online • Silver_Wolf_X. You can engage the enemy from range with the PPC and LB-10X AC as you lumber up to them to use the lasers. Mad Cat 2B. so. AC5-BF can fire every 2. 5 damage each + make the projectiles actually travel past 540. All in all. The ideal quickdraw hero mech, in my opinion, would be like the QKD-5A/5K with XL engine, more medium energy slots, an AMS, and an ECM. Added mode switch to all LBX Autocannons. Some examples using the LBX and AC/5 (or AC/2) combination. Gator7739 • 1 mo. STALKER STK-3FB. In theory with double tapping you can do more damage for less weight with the UAC/5. #1 Fippy Darkpaw Member The Hammer 14 posts Posted 27 December 2019 - 12:33 AM What's the deal with the LB 10X-SLD? From the stats alone, it appears to be superior to the AC10 in every way. They feel more like they are abusing the rules to try to get head hits and TACs. #20 LT. It's not proportionate at all, it sucks, and that's what I had to do. The difference between autocannon classes is now the overall DPS, so an AC-10 will have roughly twice the DPS as an AC-5, even if both are firing the same caliber. Weapons are pieces of equipment that can inflict damage on a target. the KGC-CAR and it's ability to have quad uac/5 which when tier 5 deal 10. Standalone weapon pack that contains all weapons from the Yet Another Mech mod. (I think it was the 480m expiriment with the LBX-10, where it took a whopping 80 seconds to kill), I think I actually. Heat: LBX is 2; AC is 3. Normally the Vulcan is pretty garbage. Through 8 different runs of this game now, I think I've bought like 98% of the mechs I actually use and only managed to salvage and drive one or two from random salvage lists. I use the standard LBX ACs and have them on chain fire with on 1 and 2. Lancemates do better on it than the Atlas AS7-D which they often wreckMechWarrior 5: Mercenaries. It depends on the mech you've put the LB10 on and what weapons accompanies it. 14 The AC 20's massive slugs cause tremendous damage on impact, and can even destroy some scout 'Mechs with a single hit. ago. I use it on the stalker 1m with 4 medium lasers. As for the vanillas the 2 and 5 are just too heavy to the pittance of damage they do. I thought LBX's were like shotguns, but this is a solid slug version. into this box you will need to type in a command to list what you are looking for, for example weapons, and the path of the mods to list the weapons from. It's not proportionate at all, it sucks, and that's what I had to do. I think I replaced something to get some more amor (as usual) but can't remember what. This was before the AC rebalance though, now the LBX-10 is the better choice, slightly less DPS but the extra ton for ammo is well worth it. Sep 22, 2022 @ 9:30pm the hero blackjack with six (6) tier 5 mg will tear stuff. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. 6Mpls, Lbx10 solid. #1. He was testing if flak can destroy missiles. But this thing feels like it has really low survivability, especially. The mod has been around for a long time but required a rewrite to properly work with Steam workshop mods due to how the file structur. Standalone weapon pack that contains all weapons from the Yet Another Mech mod. The way the A. This thing murders. Not super exciting, but I just wanted to share. MechWarrior 5: Mercenaries. 3 tons of ammo and the rest are heat sinks/armor. Updated MML and RAC emitters. View Profile View Posts. I leg and core mechs the fastest with the regular LBX. 0 damage with fixed effective. But because of the "small/medium/large" hardpoint system I can't. The AC20 is good if you like a closer range cannon that hits like a train. The AI loses accuracy the faster you move. Buff Lbx-10 Please Started by SpiralRazor,. Rather than the size of Autocannon it is the caliber that determines how much damage is dealt per round, which can range from 30mm - 210mm. LBX is nice, but I rather have weapons with un-sync cooldown to keep firing. [Top 10] Mechwarrior 5 Best Hero Mechs The Nightstar, while not a hero ‘Mech, comes equipped with 2 Gauss Rifles. LBX-10 in the right arm, 3 Medium Lasers in the left. In this video I will show you the gameplay of a full missions as well as. This takes 5 seconds, afterwards your mech will stand and you will be immune to gryo damage for 15 seconds. However what's different is that it stays the single slug the entire duration of its optimal range (including when hitting a target) and only then airbursts into a shotgun effect when it passes that range. Just picked this sucker up in the same Industrial Hub, and the same time, as finding a Wolfhound Grinner! Left the 6 MP lasers, added a tier 4 lrm 10 Artemis, and used a tier 5 LBX autocannon for the medium ballistic hard point. SPECS: Weight: 85 tons. They just end up unable to usefully fill tonnage that is canonically occupied by motors for better make smash. Don't forget to find better pilots. (Some times considerably) Please feel free to mention things, as I'm absolutely certain I'll miss a whole bunch. LBX10 normal one is useful for killing VTOLs. Download for free. The AC/5 BF has a spread of 2 at 350m. Step 2; Hit F10 on your keyboard Step 3; This screen will appear. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. close. Annihilator also is very sturdy and can deal huge dmg. C-LBX/10, C-LBX/5 etc. If you get 215,625 as negotiation, then a 50k repair cost will net you 50k. Overview. The Twin AC/20 is such a brawl buid or switching it for a LBX Variant can also work. I like the QKD-4G with the SRM 10, 4 ML, 2 tons ammo and 5 DHS. MechWarrior 5: Mercenaries. The Stalker 3FB is a reliable assault 'Mech that's excels at any range. AC/5, AC/10 and AC/20 to pick from. Mechwarrior 5: Clans Steam page is up: Elaborate Clan Smoke Jaguar mission campaign, 5 player co-op, new Clan mechlab, Clan mechs, and more. What makes the Madcat great: Nicely high hardpoints. Systemwork5. ago. 000. Games. Tonnage: LBX is 11; AC is 12. A cockpit view from the Timberwolf Mech. So, in tabletop, all AC/20s does 20 points of damage after a single firing cycle (turn), however many projectiles that consists of. Reliable ballistics + ECM. In mechwarrior5 instead of making ammo switching a thing they decided to make the lbx auto cannons come in 2 flavours. Max. 5. 1E is for energy based play and the rest are for ballistic hardpoints. r/Mechwarrior5 • 4 yr. The UAC/5 tier 1 does 6. MechWarrior 5. Double heatsinks to seal the deal. I calculate damage/accuracy is based off your current speed, so you'll take a. Rifles don't have an exact equivalent in MWO, so fitting them between the above velocities: L-Rifle - increased to 1500 m/s. 5 heat sinking. Victor Basilisk build. Hero crab with 4 ultra ac5 cannons is extreme fun, but overall mech is. Drop the AC 2 for a. lb10x fires 10 shells). MW5 Compatibility Mod. Just not my style but a Fortune can be a nasty closer. I've always thought the LBX just didn't have enough ammo per ton to be a primary. Yup. Valheim. A shield is carried on the left arm providing additional shielding. Lone scout, 2023LBX2, UAC2, and UAC5's are all amazing weapons. Doesn't drop its arm in the mud if a warm breeze passes by. The thing has such cooldown quirks for it that you're firing it nearly twice as fast. You can now use the flamer without blinding yourself! The new flamer particle is a clone of the medium laser particle, but yellow. 5 ( from 7. So early heavy rifles and lasers/srms. My favourite Atlas variant is the Hero AS-BH. Ammo is very very rare for the former itemsFound the Skokomish! Mech Builds. tehwubbles • 10 mo. The point of impact. Probably didn't hurt that my gun skills (both in-game stat and also just *me* as a player) also improved a bit while trying to make that thing work. I got an LBX-10 from a salvage crate in a barn in 3018. LBX is significantly worse than ANY AC or any wepon in game aside from flamer/machine-gun, but even those are much better if tonnage is considered. Overall its a beast of a mech. They are, basically, giant "machine guns" that fire predominantly cased-explosive shells, though models firing saboted, high-velocity kinetic, energy penetrators and caseless ordnance. Armor would be just that, it's armor. This can be both good and bad. ago • Edited 2 yr. #1. Hero King Crab with 4 lbx-10 is the best AI mech. Leaves you a lot of weight to max out all the armor and stuff in some additional HVAC. The LB/10-X is one of the few cases where it is a straight upgrade with almost no downsides (and if you are not using alternate AC ammo, there are no downsides) HA1-0F. Cataphract Hero 'Mech Grigori Kovalenko, a medium laser in each side torso and a right torso–mounted AC/10. Can swap engines, structure, armor etc. 1KPM Ballistic weapons KPM explanation: Start with 20KPM: 0. MechWarrior 5: Mercenaries. For standalone mech mods that are NoT part of yaml ir something else how do they land. nah lbs slugs is better because you can mount 4 of them on an ani vs 2 at the most. Both are equally rare and found throughout the map. Use unlocked arms for the best effect while aiming. It's a beast. BattleTech (MechWarrior) Since its beginnings as the BattleTech boardgame, the BattleTech/MechWarrior universe has captivated millions of fans worldwide. This month we say goodbye to MechWarrior Online: Solaris 7, and rebrand to MechWarrior Online: Legends (see new logo below). LBX/10 is a shotgun and you have to be point-blank for pinpoint hits, else damage is spread over multiple parts of the enemy. Adds dozens of new, post-invasion weapons to the game. I feel like the LBX cannons should be able to swap modes like the lore states. . Large version of all 3 weapon types, and ams. This mod adds a selection of new variants sporting equipment from "Yet Another Equipment Collection. 95. This document covers the single-player campaign in detail (how to approach each mission), as well as a. . Otherwise the HBK-4P, SHD-2D, other Griffin models, Kintaro, Centurion and Enforcer are all excellent. and 6 med las will delete a cockpit just as fast as the Ac/20 (or lbx-10 SLD my fav). Kite the hell out of enemies. You can often find some there once you get past rep 8-9 in merc level. Posted 18 February 2013 - 09:11 AM. Has mostly all weapons up to 3070, including all LBX, Ultra, Rotary and Light Autocannons, Light, Heavy and Snub Nose PPCs, Silver Bullet, Light, Heavy, Improved Heavy Gausses, MRMs, Streak SRMs, ER and X-Pulse Lasers. All other trade-marks are the property. Mounted two of them w/ p-rifles in a brawler w/ hardened armor. Left Alt + the weapon number will switch the ammo type. This can be both good and bad. StarMapMouseOver_V3_07 - Logos. H-Rifle - decreased to 1000 m/s. glevrk May 29, 2021 @ 10:38pm. All other. Standalone weapon pack that contains all weapons from the Yet Another Mech mod. Balance changes of note are: velocities have been increased for the vast majority weapons; ammo cost has been altered; spread bonuses for LBX ACs have been removed, as their performance was too great; and the heat and damage quirks of LBXs have been tuned slightly as they were both off-balance and out-of-line from other ACs. Optional - adds new items that take full advantage of YAML's EquipmentProperties, by the author of all the new YAML code. The speed is what makes it good for me, base speed of 64km/h. By comparison, the M61 has an 8-milliradian dispersion. Let's have a modded playthrough of Mechwarrior 5: Mercenaries by Piranha Games (the "Yet Another Mechlab" mod among othe. Has mostly all weapons up to 3070, including all LBX, Ultra, Rotary and Light Autocannons, Light, Heavy and Snub Nose PPCs, Silver Bullet, Light, Heavy, Improved Heavy Gausses, MRMs, Streak SRMs, ER and X. Use unlocked arms for the best effect while aiming. 1X has DHS, 4x LBX-10's, 4 Medium Lasers, 2x Small Pulse and a Small Laser #15 < > Showing 1-15 of 28 commentsLBX/10 Slug: Dam=10, Rof=22. The AC/5 BF has a spread of 2 at 350m. 33 (the rest of the missiles will spread damage over the whole mech) Result: 2. 1 damage and 40 (burst) rounds per minute without double firing for a total of 244 damage per minute. Catapult (with respectable engine) carries 2 uac 5 with 4 medium laser EBJ carries 2 uac 5 with 4 smr 6 artemis UAC5 has great range and does decent damage on their own. 4 12. Data. Heavy Machine Gun: 450m optimal, 600m max, wide spread, high damage. In the rest of the statistics you'll see that the AC/10 is inferior, as the LB 10-X AC always has lower heat, longer range and better projectile speed at every. with YAML i hope you got ModOptions installed as well, to properly display all the YAML settings. Using a LBX 10 Solid Slug is basically having an AC10 that does 1 less damage, but weights 1 less ton, has higher range, higher projectile velocity, generates less heat, and has higher rate of fire. This effect multiplies with mechs capable of carrying more than one, like a triple LBX Illya. As for the vanillas the 2 and 5 are just too heavy to the pittance of damage they do. Reputation level unlocks better stuff from the Market, so if you don't care about the Date (13 days passed) then just backtrack to easier zones. At lower tiers it depends. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. Some mechs have like 2-3 arm ballistic slots, and they're so light, so powerful, so slot efficient, and I think you can lower their jam chance. necro55. GOOD HUNTING, MECHWARRIOR. One of the best mechs, you can reliably headshot with that gauss rifle, you have 20 lrm for indirect fire support and decent damage, an srm 6 and 3 medium lasers for close quarter combat. Blackwidow Warhammer with quad AC-2s is a blast. Due to this, autocannons were grouped into generic "classes" of similar common. I'm gathering as many as LBX-10 and gauss for my Annihilator and King Krab but I expect they will lose arms once I got into 90+ diff territory. 0. Chemlas- Never used them, beats the purpose of lasers' infinte ammo. MechWarrior 5: Mercenaries. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. If thats still UP then projectiles to 2. The mask was great and AC 20 was an okay result but with an lbx this thing just zooms around and just cores and legs mechs left and right. LBX-10, 10 damage if ALL the buckshot hit. RoboTrotsky • 10 mo. GG/120, 180, 240, 360, 720, 1080: Based on the ancient Minigun, these weapons have miniscule damage, absurd rate of fire, long max range, but short optimal range. Mode change via YAML interface (Ctrl-1-6 for the weapon groups). Put some high tier medium lasers as well. a Champion with an LBX-10 and 4 Medium SB Lasers will slice through raids and make decent work of a demo mission. So ALT+1, ALT+2, etc. Yet Another Weapon Clan. Primarily ballistics mechs don't really exist in vanilla below 70-80 tons. There is no better weapon for quickly downing aircraft without hesitating to aim. Mechwarrior 5: Clans Steam page is up: Elaborate Clan Smoke Jaguar mission campaign, 5 player co-op, new Clan mechlab, Clan mechs, and more. Put some high tier medium lasers as well. I consistently have 10 or 15+ Tier 5 LBX AC10 Slugs from doing Cantina missions 👍🏿. LBX 10-X AC Cluster Damage increased to 13 (from 10) ENERGY: Large Pulse Laser Heat reduced to 6. Share. When I run that mech with 4 lbx 10 sld, I put on no missiles & just load up on ammo (don’t forget to put some in the legs). Dakota Apr 19, 2017 @ 10:24am. AC/5 works as wellI think the overweight nature of the AC/5 is what holds the base (non-Lostech) Shadow Hawk models back the most; if the AC/5 weighed less and/or did more damage, the Shadow Hawk would be more viable. It is a first-person shooter game, the latest sequel to the MechWarrior series. There are a bunch of threads about this. FYI: The rest of the lance is:"Machete" - Atlas AS7D with 2 x PPC+, UAC-2+,AC2, ML"Kugelsturmer" - Orion 1K with LBX 10, LL, LRM-10"Apollo" - Thunderbolt 5SE with ML's and 2x SRM-6++ "Kugelsturmer" occasionally sits out for "Magic Wand" which is an Atlas AS7D with 2xAC20+, LRM 15, and ML+++. Krabs" has 4 PPCs (Tier 5) and a LBX-10 solid slug. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by. close. I found a Snub and Coil on a half skull planet. • •. Adds all MWO Mech variants, with all the hardpoints MWO has - and some more. Games. Even the AI can use if you need them to while you pilot a more tricky mech (IE archer) it is 95 tons and 64kph so good speed and has good armor. LBX-10, 10 damage if ALL the buckshot hit. List of weapons: Ballistic: Light Machine Gun: 450m optimal, 600m max, tight spread, low damage. The fact that it's functionally useless, is even more disappointing. If I was playing MW5 online against other players, I'd be very afraid of dual gauss opponents, but in MW5, playing through missions, against the AI opponents, I choose. Extremely absurdly rough mod to replace the particle effect of the Flamer with a yellow beam, like a laser. #7. ; Medium-ranged weapon spread radius modifier: -5. Changed all LBX autocannons' names to new naming scheme: C-LBX/10, C-LBX/5 etc. Example Catapract or Corsair. ago. I went around with 2 atlases and two other assaults (usually king crabs) for most of the endgame, and just finished the campaign tonight. This mod does nothing on its own, it is a toolset for other modders to add settings and keybinds. However, they work like actual shotguns, and not like video game shotguns normally work, which means they have good range at the expense of a huge spread. close. 15 (from . Premium Powerups Explore Gaming. Use Bobbert's Mod Options to set variables. MechWarrior 5 Mercenaries Call to Arms DLC will be available *today! PRICE AND TIMES. Balanced around my other mod, Reaper's Weapon Rebalance. It runs a little bit hot, especially without DHS but it's manageable. Gaming. This article lists all the weaponry and equipment available in MechWarrior 5: Mercenaries . Correct weapon sounds and missile logic require Yet Another Weapon. Lbx solid is a nice compromise. That thing is a monster with the right weapons. Good for searching for crits, though not great at punching through armor. 10. It's honestly hard not to use them. The UAC has a spread of 3 at 350m. ago. For its 60 tons It has a large slot with a reasonable bunch of supporting weapons and nice speed. Weapons can be attached to weapon hardpoints found on 'Mechs. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. GG/120, 180, 240, 360, 720, 1080: Based on the ancient Minigun, these weapons have miniscule damage, absurd rate of fire, long max range, but short optimal range. I would buy it just due to having a Gauss on it (my lance has in total, 4 or 5 PPC atm) 17. Capable of dealing destructive damage up close, the AC/20 is standard fare for 'Mechs like the Hunchback. I'm getting a LBX 10 from a cantina mission as a reward and it's tooltip is blank and seems to be a vanilla game version?. That is the difference between hitting the center of a mech and spreading the damage to the sides. Note: Rate of Fire information is indicated in the game's files but is not currently displayed anywhere in-game. AC/5 works as wellI think the overweight nature of the AC/5 is what holds the base (non-Lostech) Shadow Hawk models back the most; if the AC/5 weighed less and/or did more damage, the Shadow Hawk would be more viable. . UAC/20: 3060 Laser AMS, Hypervelocity AC /2 /5 /10:. Possibly the best medium/ long range weapon in game. But outside of that I would say keep looking at industrial hubs in the Stiener/ FRR /. But this thing feels like it has really low survivability, especially. Lots of fun close up, good for shooting down fliers even with bad aim. 23 update, Piranha will add the ability. Supports vanilla savegames and mech mods. The following list contains a total of 559 equipment assets from Mechwarrior 5 with Yet Another Mechlab using the following additional mods:. MECHWARRIOR ONLINE. A. Weapons can be attached to weapon hardpoints found on 'Mechs. RACs, MMLs, UACs and Cap PPCs have custom HUD feedback. Might have upgraded the engine too. There are 3 filters at the top right of the screen. My next classic mech mod for Mechwarrior 5 is out on early access:For a MechWarrior life is war and the only true peace is death. There is a gatling machine gun w/ 400m range in the YAW mod irrc - very rarely found however it appears to be way overpowered. . The AC 20 is a superheavy gun, the end development of various electro-chemical tank guns in the early 21st Century. Fires shotgun like fragments that pepper a target. 04 seconds and 0. Until you can get a mech that has its main firepower in the torsos you'll need to focus on protecting that gun arm on the Centurion as much as possible. MW5 Compatibility Mod. UAC/5 - 1200 m/s to 1300 m/s. Step 1: Determine what the AI is doing with shooting weapon groups. Free Tonnage: 40. Any thing and everything dies in a blink of a eye. Firestarter - S1 with small lasers and lasers. It hits hard and has a fairly quick reload. Lb 10-X autocannon ammo? : r/Mechwarrior5. Reply. Mind the ER PPC travel time though. C-AC/5, C-AC/10, C-AC/20 C-LB2-X AC, C-LB5-X AC, C-LB10-X AC, C-LB20-X AC. If I had it to change, their damage would be halved and their spread would be closer to an lbx. #11. The file Yet Another Weapon Clan v. Marauder II is an upscaled Marauder and you can never go wrong with a Marauder. Basically dual LBX 10 is 20 points of damage that runs cooler and is 2 tons lighter than dual AC 10, but is not as useful at long range as a dual UAC 5 or AC 10. Mechwarrior 5: Clans Steam page is up: Elaborate Clan Smoke Jaguar mission campaign, 5 player co-op, new Clan mechlab,. This is the base configuration of a Timber Wolf, and it is 5 tons heavier than the agincourt: Armament Primary Configuration I got 2x extended large lasers, 1 lbx/10-CLU, 3 small short burst lasers and 4x srm4, because I don't want to turn the atlas into a missile boat, but ofc I need to hit the one or other structure without running out of ammo. Mind the ER PPC travel time though. There are a lot of uniquely good assaults, like the victor bsk has ecm and can dual lbxac/10 easily with higher than normal assault speed, but it is only 80 tons. An autocannon is a type of rapid-firing, autoloading direct-fire ballistic weapon, firing high-explosive, armor-defeating rounds at targets in bursts. Fixed Clan Gauss explosion damage (base damage * 2) Fixed: Clan equipment tags. For a MechWarrior life is war and the only true peace is death. I'd rather go for the speed upgrade, or higher velocity/tighter spread for the missiles, or more damage or something. Seriously, a T5 LB10X might just be the best ballistic weapon in the game, maybe aside from T5 Gausses. Games. The size of the shot caps the number of rounds stored in a. Rahnzan • 2 yr. Mlas- Workhorse weapons, great at T5. MechWarrior 5: Mercenaries. 2A is just 1A but with weapons swapped to 4 LBX-10's and 4 Med Pulses. The starter guides all point to Hellbringers (used to be my favourite in Mechwarrior 2), hunchbacks or Timberwolves. Mobile and decent small hardpoints but not a "workhorse" if that makes sense. or cone of damage is much larger with the LBx version compared to the AC versions, even though the regular AC comes out in more of a 'stream' than a cluster. UAC 5 is cooler still, but. The only complaint against the Basilisk is the fact that you've got that Hellboy-style Right Hand of Doom, which hits like a ton of bricks, but if it get's shot off, you're in really rough shape. I love the standard LBX, shame it's just not worth going over the slug. 1 seconds for BF Autocannons. At Tier 5 the UAC/5 becomes better than the LBX in most ways, it just has such a big jump in damage going from T4 to T5. Mechwarrior 5: Clans Steam page is up: Elaborate Clan Smoke Jaguar mission. lol, this is the mechwarrior 5 subreddit. but has to use a lbx instead of gauss, but is a lot faster and has JJ. A Mad Cat 2B dakka build can place enormous amounts of lead downrange with its two UAC/5s and two UAC/10s. It fits quite nicely into the Boar's Head. Short burst lasers do their damage with fewer ticks, making it easier. Welcome to Mechwarrior 5: Mercenaries DLC "Heroes of the Inner Sphere" Playthrough.